Using the browser
The panel, search and filters, favorites, compatibility flags, display names, and stopping playback.
Updated 2026-07-02
On this page
Opening and closing
/cutscenesopens the browser (rename it withConfig.CommandName).- Backspace or Delete stops the current cutscene (configurable via
Config.StopControlCodes). /stopcutsceneis the emergency stop if the UI is ever unresponsive.
During playback, ESC is disabled and a small set of controls is blocked so the scene cannot be interrupted accidentally; the mini-player keeps a stop button on screen.
Finding a cutscene
- The search bar filters the 757 catalogued identifiers as you type - by identifier or by custom display name.
- Prefix filters narrow the list by identifier family (mission prefixes group related scenes).
- The status filter shows only working, broken, or untested scenes.
- The Random button picks one for you - useful for exploring the catalog.
- Not in the list? Use manual name entry to play any cutscene identifier directly.
Playing
Click a cutscene to play it. The screen fades out, the scene plays, and the
screen fades back in (Config.UseFades / Config.FadeTime). Your outfit is
snapshotted before playback and restored afterward.
NoteAppearance preservation during the scene is best-effort. The cutscene actor handle is defined per
.cutfile, so a cutscene that uses a handle this tool does not register will not show your outfit during playback. Either way, your own appearance is restored afterward.
Favorites and recents
- Click the star on any cutscene to favorite it - favorites are per-player and persist across restarts.
- The Recents tab keeps your last plays (
Config.RecentLimit, default 10).
Compatibility flags
Not every catalogued cutscene plays cleanly on every server. Flag scenes as working or broken as you test them - the flags are server-wide, so your whole team benefits from each test. Untested scenes stay unmarked.
By default flagging requires the ACE permission
(Config.SharedWritesRequireAce); browsing and playing do not.
Display names
Rename any cutscene to something memorable ("Bank heist intro" instead of
an identifier string). Names are server-wide, validated
(Config.DisplayNames.ValidationPattern, max 32 characters by default),
and gated by the same ACE as compatibility flags.
Need help with this? Open a ticket on Discord or read the support guide.